REVIEW: Wonder Boy in Monster Land (Sega Master System)

Once upon a time, Sega were struggling to make Mario. It’s true, but the schtick was that they needed their own Mario. They tried with the whole big-eared Monkey-esque Alex Kidd to some limited degree of success, and they tried with some wondrous boy who ran around in fig-leaf pants throwing hatchets at snails and… Read More REVIEW: Wonder Boy in Monster Land (Sega Master System)

Introduction to: Games as a manipulation of virtual space.

Verboten Games shall be running through a series of short posts about games in terms of space-manipulation. Most electronic games are comprised of space in which the player can manoeuvre, and we shall be exploring this and how it impacts on gameplay and challenge. To start with, though: a few definitions that shall be used… Read More Introduction to: Games as a manipulation of virtual space.